October 18th

The powerpoint slides for my project proposal were complete

October 27th

Made the main menu for my project.

November 5th

I created functionality of the notes being pressed.

February 14th

Created an editor game mode where the player can place notes, with save slots, right now only 1 works, but I have an idea on how to get the others working.

February 28th

After discussions in the interim demo, I have plans to add a midi file converter to the game instead of an AI that generates songs. So far from testing out stuff with the midi converter, I've got it to a stage where it can place notes down but they sometimes overlap or create way too many notes, and the notes will all be on the same row.

April 29th

I completed the midi conversion script, making it work for any midi file it's given, and it deletes any notes that overlap to ensure that you're able to hit them all and make it lag less.

I added a combo and multiplier, with a radial progress bar to display how close you are to the next multiplier.

You can now also drag and drop in different midi files and mp3 files to create your own songs to play, and when you complete them you'll get a leaderboard of your 10 best scores.

You can also now overwrite your old editor save files in case you want to start from scratch.

©Copyright. All rights reserved.

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.